Welcome To Build A Superbad Mobster from Comitatus Fraternitas > Band Of Brothers

Glad to have yous guys showin up here to gain some knowin how, even if it may be common knowledge to lots of you guys it aint to many..so leave some comments and some knowledge if they are good I will give you credit and repost them as Mobster Know How for everyone to comment on...So Comment and lets see who's bad in the Know How area...leave it for all to learn from and by doin so you make the entire family strong.

Sunday, December 20, 2009

Build a big mob


Building your mob is easy and there are different options of which my favorites are options 1, 2, 5, & 6, but feel i should offer more than my 4 techniques so I have listed a couple of others from a different post. Enjoy and spread your mobster seed upon the face of New York, Miami and the Caymans baby.

Mobsters 2: Vendetta created by Playdom for Facebook is the follow-up installment of the original social gaming sensation Mobsters. In the game, players command a powerful mob of gangsters. The strength of the mob depends on the number of members and current level of the player. Mobsters
is designed to allow Facebook users to increase the size of their mob by inviting their friends to join. Players can then engage in organized crime and battle against rival mobs to earn experience points and money. The number of experience points determines the player's level. As the player's level increases, their mob will have access to better missions, weapons, vehicles, and properties.

Grow Your Mob Quickly My favorite tips are Tips #1, 2, 5 & 6 you can get more mobbies quicker this way ( these 4 are my personal techniques and I have only been on face book for 3 months and already have over 1500 mobbies)..you can come and check anytime you like.

The most important step to becoming a dominant force in Mobsters 2 is having a large mob. Bigger mobs are harder to defeat in fights. Some missions also require a certain number of mob members in order to complete. To send invites to your Facebook friends, click on the recruit tab from your Mobsters 2 dashboard.

Tip # 1: My favorite technique is to just go to every mobster that you fight and win or lose still ask them if they want to mob up..also your status (at least one of them) should always read something like mob up and then your email address. Another technique I like to use is to while I am on their profile page I go through all of the posts on their page and I just start at the top Highlight everything and scroll down to the bottom and copy it all...then paste it to a word processing program I prefer Microsoft Word) and save it...after you go to 30-50 pages of (and choose the upper ranked mobsters since your strength is determined by their strength) you will have close to 3-4 hundred addresses and or face book names (usually a combination of both). Now (this part will take some tome but will save time overall) copy all email addresses to your email address book and type up some type of letter saying that someone on some profile page or in some chat room mentioned them and you would like to join up...most every mobbie will join another mobbie automatically 90% don't care where you got their name or how...then you send it out in batches 50-100 at a time..(BUT YOU WILL GET A BETTER RESPONSE IF YOU DO A PERSONAL ONE ON ONE INVITE WITH A PERSONAL SIMPLE MESSAGE LIKE "MOB UP?") it may take (will take) longer but you will get a better response and if you do 20 a day by the end of a month you will have invited over 600, and the next couple of days or over the next month get ready for the rain. For the facebook names you just have to ask each one individually to become your friend but you can at least copy and paste ..(AND REMEMBER THIS IS IMPORTANT WHEN YOU TRANSFER OR COPY AND PASTE ADDRESSES OR NAMES FROM MOBSTERS PROFILE PAGES OR CHATS THERE MORE OFTEN THAN NOT WILL BE AT LEAST ONE EMPTY SPACE IN THE ADDRESS SOMEWHERE) so if the name does not pull up when you paste the email address into the facebook search box..check for incomplete sequences..or spaces.

TIP # 2
: Also always have your email address handy and leave it on as many profile pages as you can..as a matter of fact you should spend at least 30 minutes a day with your email address copied and go around clicking on mobsters in the ATTACK section then have a line typed up like "I checked your stats and am looking to join up with some good mobbies mob up? " but you want to make sure they do have good stats but generally if you choose the mobsters that say "WINS OFTEN" you will have some good stats..then just paste your comment in and move on to the next.

Tip #3:
Many Facebook users ignore app invites. The reason being many are sent as bulk generic invitations. Instead, try sending individual Mobsters invites that have a personal message asking them to help you by joining your mob.

Tip #4: Some invites for Mobsters are declined because your Facebook friend doesn't want to play the game. When you send your invitation, make sure they know that accepting the app invite does not obligate them to play. The only thing that they need to do is go to Mobsters 2: Vendetta, create a mobster name, and accept your mob request. You never know, you might even get grandma to mob-up!

TIP # 5 Another favorite of mine is to find a mobbie with a high friend count get to know them and ask them if they want to increase their mobbie count by however many you have to offer...for example if you have 200 mobbies you ask them if they want to increase by 200 in 2 days...if they say yes you tell them you will trade 20 for 20..and you suggest 20 to them and then they do the same..after you get your 20 do it again..always realize some may not want to mob up and may not even play the game..and you can be suspicious of someone who has 1500 friends but only 300 mobbies...that meansyou wont get a lot of mob ups off of this guy..except for maybe 300..so look for someone with lots of mobbies to begin with.

TIP # 6 you can also increase your count after you get 100 mobbies to send messages to your friends or mobbies preferably that whoever sends you 10 mobbies will get 20 inreturn...I know this dosent sound smart but it is actually genius in that you only give out the same 20 (your first 20) to over and over and over to lots of different people and you get 10 new names over and over and over so when you end up with 3-4 hundred names from this techniques it has only cost you 20 names. Nice if I do say so myself ( and you can obviously tell this is another of my personal techniques..out of the 50 - 100 times I have sent this out I have probably scored 4-5 hundred names and have only had 1 person send back an email stating he did not respond to the hard sell.. and all this time i thought it was a helluva bargain..2 for 1..catch a clue already.

BUY stuff the smart way

Smart Buying....I have full blown territory trees as well as mini versions of the same along with many info and intel packages which cover various techniques and strategies in building as well as defensive, offensive, health, energy and stamina that if used correctly will gain you either gold or platinum status in many and various different achievements (such as Food And Beverage Tycoon, Residential Tycoon, Commercial Tycoon or Industrial Slumlord) and they show how to build to be an attacker, to be a defender, to be a profiteer, how to increase your health by 5 -7 hundred points above what you already have (at a certain point in the game with a certain amount of health that you have purchased by using skill points gained from leveling up you will be able to achieve platinum status and reach 2000 points of health (gold = 1000) you can also increase you energy by 4-7 hundred ( achieve the same as you did in health). There are also strategies for how to increase stamina using territories as well as the use of certain class men. There is also information available in several documents that will guide you in how to buy certain melee to beat Credit Card Mobbies (CCM"s) which is almost impossible since they can buy all the fancy toys, but so can you with the same credit cards or debit cards or save your favors and you will ultimately gain the upper hand on CCM's (and God and everyone knows that face book loves and plays favs with CCM's) its bull too...but if you buy certain loot (if you want you can keep a running tab on everything you buy and its value even though it is done automatically and on a running tab basis in the equipment area) ...but by buying say jackhammers which offer 21>Offense and 10>Defense you can boost your ability to attack and defend by that value 21 and 10 right?....so its even better if you buy 10 of them cause then you have 210-O and 100-D which is great...add all the stuff that you buy multiples of and then you are getting somewhere but the real smart players know that it is ridiculous to spend $140,000 and get 10 jackhammers and end up with 210 and 100, when if you spend the same amount on cattle prods, $140,000 worth of cattle prods will get you 2600 points in OFFENSE!!!!! and 1600 in DEFENSE!!!! and you have just smoked the person who spent $140,000 on jackhammers...sure you can buy one so it adds to your collection...but its kind of STUPID to buy multiples of these when you can DARN sure get more for your money almost everywhere in this game through a little strategizing so INBOX me on my FB page or E-MAIL me.I have been fairly lucky in that I have been able to locate as well figure out the routes and factors required to set high scores as well as win all of the permanent loots for each transport mission even the super fast one in chinatown...the trick is in slowing it down, but there is a certain sequence of events that absolutely have to be followed for success...the prize is a stock certificate that will increase income in certain missions by 10%. I also have a tactic which depending on how you look at it is either ingenious or downright cheating :-) hehehe for how to beat the hack an account in the Caymans ( i got 22 words out of 22 words) I feel that as soon as you start that game you are practically walking backwards and it is nearly impossible to beat it...with out someone looking over your shoulder helping you by calling out words..so you don't have to look up and readjust your focal point then look back down, readjust, type in a word etc., and after 10 of those well you get the drift, and time is gone and you have 10-12 more words to go no permanent reward here but I set the high score) so inbox me and start kickin everyone's tail you wish to kick or notice how one day a certain person always won every attack and then the next day you won 2-3 out of 5 or as much as 4 out of 5...depends on what you spend...IT MAY TAKE A FEW DAYS THATS WHY I ALWAYS PREACH TO MY NEWBIES LAY OFF OF LEVELING UP until you have at least 5 million dollars worth of melee and cars and guns...preferably you will have 20 million in stuff before you start rockin and rollin...most people just jump in and get there ass kicked ruthlessly by everyone but ever now and then you see someone who wins 4 out of 5 fights they are in...check my stats...its because they waited 4-10 days and loaded up on winchesters 50 a day and then sold them 50 x $10,000 x 10 days is 5 mil, 20 days is 10 mil...you are one bad son-of -a-gunslinger when you have that much stuff stashed behind that joker face or a regular smile...I dont care so much about stats..I do care about winning...(its funny how one set of factors helps out in the other area also...bunch of stuff = bunch of wins = nice stats...etc...etc...inbox me or e-mail me and I will and can make you one bad Son of a gun.
Tips AND Tricks
Majority of Tips and Tricks provided and or condensed or reposted by LESLIE Looman on Mobsters2 ...enjoy.

How to get old gifts on your gift page
well you wont continue getting them...but you go to your gift board and ignore all the gifts you dont want...and refresh the screen every now and then...and you will end up with a page full of what you want it will go on ad infinitum....I even ignored so far back that I found 17 USO patches..and my board is full of 100 gifts 83 blades and 17 patches....patches ...patches, we don't need no stinking patches...heheh let me know what you end up with



This is how to beat the grand Caymans you will have to open 2 browsers and diminish them both to 1/4 size

Leslie Looman December 8 at 8:14am
Well in the caymans...the hack an account..use this web site and you will have to do the 6 letter word first it is the only way to beat it http://www.a2zwordfinder.com/wordlists.html use scrabble search
a2z WordFinder: Scrabble(R) Word Pattern Matching For Puzzles and Teaching Lessons
Source: www.a2zwordfinder.com
Source: www.a2zwordfinder.com




his is the Chinatown Transfer.... The first post is how to pull up old gifts all the way back to AC# hidden Blades...I even pulled up switchblades

Allright remember this info is from the left side of the road perspective..(when you are sitting and facing the cars coming out)which is where the 1st 3 men go... .but when you get to corner 4 5 and 6 the gun men go on the right side of the road...
First you start then real fast place a stop sign at the point between 3rd and 4th corner.(left side of the road)...then upgrade the stop sign all the way (didnt know you could do that did you)..then you place a machine gun at corner 4 on the right side of the road and upgrade it fully...then next wave everything to the max...Then machine gun at corner 1 2 3 in the middle of 4 and 5 (right side of the road) and corner 6 right side..down the exit...Now the trick is to upgrade all in the order that you placed them..should be six..but you cant upgrade last one, wait until the armored truck is turning around corner 4 then sell 1st gunman and upgrade your last..and you win..They all have to be upgraded to assault rifles or you wont get the certificate...you may have to do it 2 or 3 times to get the permanent boost (certificate)..good luck and happy holidays....Comitatus Fraternitas (Band Of Brothers). let me know when you beat it....you get a stock certificate that's good for 10% increase on certain missions....................Leslie Looman



This is the Mini Bible PART I
There are multiple goals people appear to have: Complete all missions, Level up to some specific #, Collect all the items, Create the best fighter, and Winning the most fights. Overall, fighting plays a large role, and as you level up and buy items, you should keep this in mind so you aren't constantly in the hospital (and you're the one putting everyone else there!). Every level the character gains 3 skill points to allocate towards Attack, Defense, Health, Energy, and Stamina. Characters looking to play every mission and do so quickly tend to put most of their points in energy, and it allows for easy character leveling early in the game. More advanced players typically will only put as many points in energy, health, and stamina as they find necessary, and pump attack and defense to win more fights. Energy and Stamina regenerate over time (and you can buy properties to decrease the countdown) so you can really only fill your energy and stamina meter so much per day, while attack and defense are static numbers. If you barely play, you should probably pump energy and stamina so you aren't only able to do a few things before you have to wait.

The goal of this lens is to identify optimal ways to play Mobsters 2: Vendetta on Facebook so your character levels up quickly, has a ton of high end items, and is a feared name on the Attack page. Good luck!

As you do missions and win fights, you will be rewarded with money and occasionally items. Overall, it is difficult to generate a significant income through properties. Properties have a fixed cost and generate a fixed number per hour, and more than likely you will find properties that will generate some income (but not the maximum number possible) but give you a faster regeneration time on energy, stamina, and health or increased attack or defense are much better than properties which simply generate the most money possible. For a really comprehensive look at all of the territories, when you can access them, and what they give you (I have the tree if anyone needs it).Overall, you're going to be likely pushing energy regeneration territories so you can master the missions as fast as possible, but many mobsters like to stay low level, have huge attack and defense stats, and never lose a fight.

So, how do you make money? Play the lower missions, level up, and you'll be playing missions which reward more. Kind of obvious, but what people don't do which ends up leaving them constantly cash poor and unable to access the Grand Caymans location (which requires $500,000 in the bank to travel there) is put their money in the bank! So far, this is what I've found to the the best steps to keep the maximum amount of money while playing to level up and win fights:

1. Stay in the Grand Caymans (if you have the $), Coney Island, or the Bronx when you aren't doing missions. This will allow you to only fight characters with a low maximum number of friends, items, and more often than not, you will win more of your fights there because it's easier to get 10 awesome items of each type than it is to get 150 (miami) or 200 (chinatown). If you have a massive number of friends playing the game with you, you can definitely purchase a ton of cheap items and crush people in miami until people start to properly equip all of their 200 friends (plus all their possible hired men). Cliffnotes: Stay away from high population areas to win more fights, and therefore lose less money.
2. When you go to the area where you're going to play the missions you want, play those missions, attack the players you see you can beat. Typically the beatable players are those who are said to lose often, some, or break even. at higher levels mobsters with "wins some" and "wins often" tend to have the highest end items which they 100% had to buy with real dollars, and I doubt you wanna do that.
3. Put your money in the bank immediately, and then move back to the area you find easiest to win fights.

If you do this extremely simple recommendation (stay in small pop areas, bank your money), you won't ever worry about needing the money to get w/e new item you just unlocked!

So now you have enough money you can travel between locations freely, and buy any items necessary to complete missions, but now you can optimize your purchases by favoring one of two play styles and buying accordingly:

1. Large Fish, Small Pond

Here, you will stay in the Bronx or Coney Island for most fights. You can secure enough hired men through gameplay that you don't have to purchase any additional characters with your favor points by playing in these two areas, letting you spend your favor points on high end items with rare qualities. Purchase 10 of the highest defense items in each group, which currently are:

Melee: Jackhammer: 21 attack, 10 defense.
Guns: Bazooka. 26 attack. 14 defense.
Explosives: Napalm. 20 attack. 7 defense for awhile, and then Van of Explosives in New Jersey. 19 attack. 9 defense.
Armor: Exoskeleton. 8 attack. 38 defense.
Vehicles: Mack Titan. 6 attack, 16 defense.
Henchmen: Not all unlocked for me, but so far at level 84 it's a Caddy. 15 attack, 15 defense.

You should switch to the Merchant of Death class to buy melee and guns, and the defender to buy defense, but to defend enough fights to become defender, you'll need those 10 exoskeletons asap. Enforcer can also be used to buy weapons, but you get a lower % discount (but a 15% critical hit chance!)

As time goes on, you will acquire favor points from missions, completing offers for a sponsor (discussed later), or purchase them with real money. Trade those favor points for the highest end items and those which help your character in fights. For instance, if you don't have infinite favor points (you don't), don't buy a low end henchman with 25/20 stats when you could be buying one @ 99/69 (Dragon Warrior, sold out). There will definitely be items which will be more a waste for actual play, and are used really to show off on one's profile. Avatar items have a lot of value, but know now that when you master all the jobs in a location you'll get a powerful avatar item that will rival those which you can buy.
2. Huge Fish, Large Pond.

To do this, you MUST have at 150 or 200 friends who are playing this game with you. They don't need to be active, but you must have 150+ people in your mob to play this style. What you are trying to do here is beat all the people who don't optimize their characters items and build early in the game, and by having a lot of friends and a lot of items, you can beat up on anyone who isn't lucky to have as many friends as you PLUS they would have had to do a better job equipping their character than you.

There are ways you can REALLY optimize your character, You can use an item manager to figure out whether you're better off buying item a vs b vs c, and if you're trying to really geek out with this, you'll enjoy this method of play. The primary point of the article is that buying items and equipping the different number of mobsters in each area is limited by scarcity of cash, and since we all have the same scarcity, it's who purchases the most efficient items (most attack/defense for the money) who will win the most battles. This is definitely correct, and the Large Fish, Small Pond method of play is simply the same method but on a much smaller scale. The most efficient items according to the author were:

Guns: .38 Special (7-1)
Explosives: Gas Can (3-0)
Armor: Dark Suit and Black Facepaint (0-4)
Vehicles: El Camino (1-3)

Once you have given each of your 150 mob members + any hired men you have these items + the cheapest henchmen (foreign muscle/inside men can be won from doing missions/gifts) + the cheapest car you can buy the most of; then you can start buying higher attack/defense items which are less efficient but will have you doing more damage when you have the $ to spend.

For this play style, I believe you MUST change your class to the one which will discount you the most on the items you are buying. A multiplier of 150 or 200 will make a small amount of savings massive.

PART II
There are 18 total classes, and 4 have some difficulty to attaining them. Each class has a requirement, but you can see this from the "My Mobster" tab -> "Change Class" section. The ones which I will be covering here are: Defender, Enforcer, Assassin, and Hitman. The rest of the classes can be unlocked casually with gameplay or from leveling up and building a specific set of properties.

Enforcer: The easiest to unlock. Requires you to win 200 fights as an attacker (so attack!), 20 attack power (allocate them in the "My Stats" section in the "My Gangster" tab), and 100 guns (easy to acquire and some are very cheap). To win your 200 fights, you can do this easily if you put ~10-20 points in stamina, and just go from location to location, beating up the easiest targets. 200 wins can probably be done in your first two days of play.

Assassin: Requires 80 attack power, 1k fights won, and 50 kills. You will have to choose one of the playing styles discussed above, have an appropriate mob for the area you're attacking people in, and you will likely end up constantly hitting the same characters to get your wins/kills. I wouldn't worry about winning multiple fights, it's part of the game, a good way to secure easy wins, level up, and if you have a problem with some text "you got beat up!" you probably should pick a more peaceful game to play. Spore is fun!

Defender: This definitely took some time. There are really two main things: Be a Large Fish in a Small Pond, and heal yourself so you're always out of the hospital. And wait. As long as you heal yourself somewhat frequently and have good items you will eventually be hit and win enough times to secure the 200 fights you must win when attacked. You also need 40 defense, and 50 pieces of armour.

Hitman: NOTE: YOU WON'T UNLOCK THIS CLASS UNLESS YOU DO THIS EARLY IN THE GAME! You have to win 250 fights, get 300 guns, 200 explosives, and kill 20 bounty players. Due to a late game flaw, to put someone on the hitlist is prohibitively expensive when you are a high level. You have to look on the bounty page early in the game and constantly be hitting people to get your kills. It's not necessary to unlock this or really any other class, but part of the game is unlocking everything, so don't mess up!

All classes have some bonus, from small (10% cash on petty crime missions and 20% exp on petty crime missions for the petty criminal) to massive (defender and assassin are best when fighting). To level up in the most efficient way possible, choose the mission you will be doing, pick the class which gives you the highest experience boost (look at the class panel), and play that mission until you have it mastered. This way you will get the maximum experience per energy point used while also beating all the missions. I've seen some people stay a defender or goon (they can heal 1/4 faster) and they always stay a low level, or at least level up way slower than me. They might have won a few more fights, but I'm 20 levels higher and that means 3 stat points for every level higher = which means you're going to be stronger anyway.

More stuff to conquer!
There are 28 achievements total, with multiple grades of success. Each accomplishment will result in 2 more stat points for every grade of achievement achieved. Originally, you could win favor points, but the developers are looking to make more real $ off the game. The list of achievements can be found on the Mobsters two forums, specifically here.

Here are the more difficult achievements and tips to accomplish them:
1. Banking: You should be putting all your $ in the bank to keep you from being robbed. The % you lose from depositing will be less than the amount you lose when attacked. Therefore, simply acquire $ over time in the bank, and then once you reach, 10k, 100k, 2m, and 100m, pull that number out, and deposit it again for the achievement.
2. Level in 1 day achievements: Pump energy all day on day one. Maybe put a few points in stamina so you can hit people on the bounty list for every level you gain, but really you can gain a ton of levels fast by simply pumping energy and doing missions. It's almost 100% too late for you to do this if you're reading this though, because most people don't decide to read strategy guides for games they're just jumping into. If you are reading this before playing, congrats! You'll probably be a very prepared person in life.
3. Equipment achievements. Get 25 flick knives, 25 sawed off shotguns, 25 anti stab vests, 25 cigar boats, and 25 inside men ASAP because they are extremely cheap/easy to get (they can be gifted and received as gifts from your friends) and if you get all those items you'll have 12 more stat points, which you can throw in defense and become a defender even sooner!
4. Property Achievements. The required properties can be found here and as you level up and have the excess cash to redo your territory layout, buy those necessary properties.
5. Class Achievement: To reach the highest level, "More Class than Fred Astaire," you must unlock all classes, and that means getting those bounties early on because it's impossible to get if you level up too much (as discussed above).

Overall, Achievements are an easy bonus way to get stats and as you play the game naturally you'll get nearly all the accomplishments without thinking about it. With the info above, you'll find it very easy to unlock everything casually. SO THIS IS ABSOLUTELY THE BEST INFO YOU CAN GET ON THIS GAME i HAVE OTHER SPECIFIC SECRETS AND TRICKS FOR MISSIONS IF YA WANT...iNBOX ME....MUCH LOVE AND HAPPY HOLIDAYS TO YOU AND YOURS THIS SEASON..and for all that request and I know I am loading my ass up..(and I do believe I will not let my alligator mouth overload my canary ass) but for those who dont have the mob size 150-200 I will mob you up...IT MAY TAKE AWHILE DEPENDING ON THE REQUESTS I GET AND IF ANYONE WANTS i WOULD GLADLY ACCEPT ANY FRIEND/MOBBIE SUGGESTIONS TO HELP ME GROW MY MOB...THANKS


Territory Tree
To All my mobbies enjoy and find any of my tips and or tricks or my M2 Bibles that I have created and or condensed on my homepage here.





TERRITORY GUIDE: Mini Tree View
Gas Station (1)
Residential
Slum(1) -> Sub-Division(12) -> Gated Mansion(48)
Slum(1) -> Row of Brownstones(10) -> Block of Townhouses(25) -> Luxury Condo(61)
Slum(1) -> Row of Brownstones(10) -> Apartment Complex(38) -> High-Rise Residence(63)
Food & Beverage
Dive Bar(1) -> Pizza Parlor(7) -> Ristorante(50)
Dive Bar(1) -> Diner(17) -> Italian Bakery(37)
Dive Bar(1) -> Strip Club(24) -> Escort Agency(43)
Dive Bar(1) -> Strip Club(24) -> Fancy Nightclub(58)
Commercial
Storefront(2) -> Pawn Shop(13) -> Drug Lab(31)
Storefront(2) -> Pawn Shop(13) -> Fence Operations(44)
Storefront(2) -> Pawn Shop(13) -> Weapon Shop(87)
Storefront(2) -> Importer(26) -> Olive Oil Importer(36)
Storefront(2) -> Importer(26) -> Tomato Sauce Importer(40)
Storefront(2) -> Importer(26) -> Wine Importer(46)
Storefront(2) -> Funeral Parlor(23) -> Crematorium(70)
Industrial
Old Warehouse(3) -> Factory(15) -> Cement Factory(42) -> Construction Co(92)
Old Warehouse(3) -> Factory(15) -> Incinerator(52) -> Waste Management Co(83)
Old Warehouse(3) -> Chop Shop(21)
Old Warehouse(3) -> Slaughterhouse(33) -> Meat-Packing Plant(66)
Entertainment
Sportsbook(5) -> Gambling Parlor(18) -> Casino(55) -> Resort Casino(99)
Sportsbook(5) -> Boxing Hall(28) -> Sports Arena(96)
Sportsbook(5) -> Stable(34) -> Racetrack(75)


BEGINNERS INFORMATION: Understanding Territory Slots
The current maximum available slots to build territories is 12

The information below shows when the slots become available.
Slot 1: Base Slot
Slot 2: Base Slot
Slot 3: Base Slot
Slot 4: Base Slot
Slot 5: Opens Level 3
Slot 6: Opens Level 6
Slot 7: Opens Level 8
Slot 8: Opens Level 12
Slot 9: Opens Level 15
Slot 10: Opens Level 19
Slot 11: Opens Level 23
Slot 12: Opens Level 27

Note: There is also a new 3-D style territory layout in limited beta release to some members. At this point it is undetermined if this affects the slot layout open levels or exactly how this will change territory building. Provide any information you find.


BEGINNERS INFORMATION: Understanding the Territory Information Details
Basic Territory Categories
Open Level: This shows the level the territory first becomes available.
Price: This shows the base price for each territory. Note that the price doubles for every territory of the same type you purchase.

A good strategy is to purchase the highest level territory before purchasing the next of the same territory.
As an example: If you want 3 Ristorantes, purchase the Dive Bar, Pizza Parlor, and Ristorante before purchasing the 2nd and 3rd Risorante so you only pay double price on the Ristorantes

Commercial Tree: The Storefront properties do not give enhancements, but they produce the highest income.
Income per/min: This shows the territory income and time interval the territory pays out.
Note: The income listed on the territory page will not change even if your Character Class has an increase in the income from territories.

Income per/hr: This converts the per/min income to an hourly rate to help show which territories payout the best.

Math on Income per Hour
The price listed in your territories may not match the number in the table.
This can be affected by 2 factors Avatar Items/Unique Loot that increases the payout speed for territories.

For example:
Crooked Accountant = 5% increase in territory cash payout speed.
Fence Operations = $3600 per 180min.

180min * .95 = 171min (Payout speed increase from Accountant)

So the Fence Operations is now $3600 per 171min
$3600 / 171min = 21.05/min * 60 = $1263/hr


Max Income: This shows the maximum income the territory can hold before it stops collecting money.
Max Ownable: This shows the maximum number of each territory you can own before receiving a 'Limit Reached' message.

Enhancement Categories:
The following categories are territory enhancements that are only applicable while you own the territory.
The enhancements are stackable, so if you own multiple territories, the bonus will stack for each category.

Note: The timer reduction is rounded upward by the game. So if your stacked energy timer nets a reduction of 4.8, you will see a drop of 5 seconds on your timer.

Residential Tree: The Slum properties give an enhancement to energy and energy regeneration.
Energy Max: This shows the amount the territory will increase the energy stat.
Energy Regen: This shows the amount the territory will reduce the energy regeneration timer.

Math on Energy Regneration Timer:
The base energy timer starts at 60 seconds per 2 energy points.
Therefore 1% bonus to energy regeneration will reduce the timer by 0.6 seconds. (60 x 1% = 0.6)
The timer reduction stacks, so if you have a total of 10% it will reduce by 6 seconds (0.6 x 10 = 6)

Food & Bevarage Tree: The Dive Bar properties give an enhancement to health and health regeneration.
Health Max: This shows the amount the territory will increase the health stat.
Health Regen: This shows the amount the territory will reduce the health regeneration timer.

Math on Health Regneration Timer:
The base health timer starts at 180 seconds per health point.
Therefore 1% bonus to health regeneration will reduce the timer by 1.8 seconds. (180 x 1% = 1.8)
The timer reduction stacks, so if you have a total of 10% it will reduce by 18 seconds (1.8 x 10 = 18)

Entertainment Tree: The Sportsbook properties give an enhancement to stamina and stamina regeneration.
Stamina Max: This shows the amount the territory will increase the stamina stat.
Stamina Regen: This shows the amount the territory will reduce the stamina regeneration timer.

Math on Stamina Regneration Timer:
The base stamina timer starts at 120 seconds per stamina point.
Therefore 1% bonus to stamina regeneration will reduce the timer by 1.2 seconds. (120 x 1% = 1.2)
The timer reduction stacks, so if you have a total of 10% it will reduce by 12 seconds (1.2 x 10 = 12)

Industrial Tree: The Warehouse properties give an enhancement to either defense, attack or chance of dealing critical hits.
Attack: This shows the amount the territory will increase the attack stat.
Defense: This shows the amount the territory will increase the defense stat.
Crit Hits (Fight): This shows the increased chance of scoring a critical hit in fights


--------------------------------------------------------------------------
Thanks to:

Territory Guide:
The original poster in the first guide who really got the ball rolling - Migu

General Territory Information - all the poster in the orignal thread,ld_ruiz69
Territory Slot Details - BigAussieAL
Good idea to put the territories in order - BigAussieAL
Pricing Details- Ice Pick Ogie,Bozana,BigAussieAL,Xunobulax, Don of Montepulciano,Woodsie Lord,Bdawgfl,GMan6,Arnieboy
Maximum Territories Ownable - Ice Pick Ogie, J. Daniels,A. Katalichenko, Wilson Fisk,drlenr,insomniac,SethA,LexLuthor801
Mission Territory Requirements - Ice Pick Ogie, ArnieBoy

Achievements:
Putting the Achievements thread together - Shampound

Class Requirements:
Putting the Class requirements thread together - Steeler14

Avatar Items (Unique Loot):
Putting the Unique Loot thread together - Shampound

If I have failed to add a thanks for something you have done in the past,
accept my apologies and let me know so I can add you!!
Last edited by Ice Pick Ogie; Yesterday at 10:23 AM. Reason: Updated gdoc link
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#2
Old 09-16-2009, 12:37 PM
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Default Achievements
TERRITORY GUIDE: Achievements
Note on Terminolgy:
B=Bronze, S=Silver, G=Gold, P=Platinum
The number in (parantheses) indicates the level the Territory Achievement can be completed.

When you complete a particular achievement you typically get 1 FP. There have been instances shown that people are also getting Stat points instead.
It appears the developer is still working through their preferred reward for achievements.

RESIDENTIAL
B (1): Residential Slumlord - owning 1 Slums
S (10): Residential Landlord - owning 2 Brownstones
G (25): Residential Big Shot - owning 3 Blocks of Townhouses
P (63): Residential Tycoon - owning 2 Luxury Condo Communities and 2 High-Rise Residents

COMMERCIAL
B (2): Commercial Slumlord - owning 1 Storefront
S (23): Commercial Landlord - owning 2 Funeral Parlors
G (70): Commercial Big Shot - Owning 2 Crematoriums
P (44): Commercial Tycoon - owning 3 Fence Operations and 3 Olive Oil importers

INDUSTRIAL
B (3): Industrial Slumlord - owning 1 Old Warehouse
S (15): Industrial Landlord - owning 2 Factories
G (42): Industrial Big Shot – owning 3 Cement Factories
P (92): Industrial Tycoon - owning 2 Construction companies and 2 Waste Management companies

ENTERTAINMENT
B (5): Entertainment Slumlord - owning 1 Sportsbook
S (34): Entertainment Landlord - owning 2 Stables
G (55): Entertainment Big Shot - owning 3 Casinos
P (99): Entertainment Tycoon - owning a Resort Casino, a Racetrack, and a Sports Arena

FOOD & BEVERAGE
B (1): Food & Beverage Slumlord - owning 1 Dive Bar
S (7): Food & Beverage Landlord - owning 2 Pizza Parlors
G (50): Food & Beverage Big Shot - owning 3 Ristorantes
P (58): Food & Beverage Tycoon - owning 2 Italian Bakeries, 2 Escort Agencies, and 2 Fancy Nightclubs

IN ORDER OF COMPLETION
B (1): Residential Slumlord - owning 1 Slums
B (1): Food & Beverage Slumlord - owning 1 Dive Bar
B (2): Commercial Slumlord - owning 1 Storefront
B (3): Industrial Slumlord - owning 1 Old Warehouse
B (5): Entertainment Slumlord - owning 1 Sportsbook
S (7): Food & Beverage Landlord - owning 2 Pizza Parlors
S (10): Residential Landlord - owning 2 Brownstones
S (15): Industrial Landlord - owning 2 Factories
S (23): Commercial Landlord - owning 2 Funeral Parlors
G (25): Residential Big Shot - owning 3 Blocks of Townhouses
S (34): Entertainment Landlord - owning 2 Stables
G (42): Industrial Big Shot – owning 3 Cement Factories
P (44): Commercial Tycoon - owning 3 Fence Operations and 3 Olive Oil importers
G (50): Food & Beverage Big Shot - owning 3 Ristorantes
G (55): Entertainment Big Shot - owning 3 Casinos
P (58): Food & Beverage Tycoon - owning 2 Italian Bakeries, 2 Escort Agencies, and 2 Fancy Nightclubs
P (63): Residential Tycoon - owning 2 Luxury Condo Communities and 2 High-Rise Residents
G (70): Commercial Big Shot - Owning 2 Crematoriums
P (92): Industrial Tycoon - owning 2 Construction companies and 2 Waste Management companies
P (99): Entertainment Tycoon - owning a Resort Casino, a Racetrack, and a Sports Arena

Note:
The Platinum for Commercial is an exception as the territories for platinum are available before the territory for gold.

I have tested and you DO NOT get the FP for Gold if you do the Platinum achievement first.
If you decide to get the Platinum achievement before the Gold, I have confirmed that you can still get the FP for Gold achievement once the Crematorium is available, and the medal on your Mobsters page will remain platinum.


STRATEGY: Using Territories for the Stat Achievements
There are 3 stat achievements (energy, health, and stamina) which you can use territories to help gain the achievements.

Stamina: How to get the stamina achievement at level 75
B 10
S 20
G 30
P 50

Strategy:
Minimum level required: 75
Territories to purchase:
(1) - Racetrack (+6 stamina each, +6 total stamina, $82,200 total cost)
(3) - Stable (+4 stamina each, +12 total stamina, $160,500 total cost)
(3) - Casino (+3 stamina each, +9 total stamina, $407,500 total cost)
(4) - Gambling Parlor (+1stamina each, +4 total stamina,$220,500 )

Total stamina increase: 31
Total territory Cost: $870,700
Minimum stat points required: 19

19 base stamina stat points plus the 31 stamina increase from the above territories will give you the platinum achievement.

Also highly recommend opening the Hitman class which gives a bonus of +10 to stamina. You can use this to either decrease the base stat points needed to place on stamina, or reduce the number of territories you need to purchase.

Energy: How to get the energy achievement at level 63
B 200
S 500
G 1000
P 2000

Strategy:
Minimum level required: 63
Territories to purchase:
(3) - Gated Mansion (+50 energy each, +150 total, $118,600 total cost)
(2) - High-Rise Residence (+40 energy each, +80 total, $159,200 total cost)
(4) - Sub-Division (+25 energy each, +100 total, $116,000 total cost)
(3) - Apartment Complex (+20 energy each, +60 total, $146,000 total cost)

Total Energy Increase: 390 points
Total Territory Cost: $539,800
Minimum energy required: 1610

Note that a single stat point will give you +10 to energy. I believe you start with 100 energy points, so 1510/10 = 151 base stat points plus the above territories will give you the platinum achievement.

Also note that if you get the Secret Sauce Recipe this will give you a permanent +30 to energy which will reduce the base stats required. Please see the mini-games thread for details on obtaining the recipe.

Health: How to get the health achievement at level 58
B 200
S 500
G 1000
P 2000

Strategy:
Minimum level required: 58
Territories to purchase:
(3) - Ristorante (+100 health each, +300 total, $181,350 total cost)
(3) - Escort Agency (+60 health each, +180 total, $350,100 total cost)
(4) - Pizza Parlor (+50 health each, +200 total, $180,000 total cost)
(2) - Fancy Nightclub (+40 health each, +80 total, $237,000 total cost)

Total Health Increase: 760 points
Total Territory Cost: $948,450
Minimum Health Required: 1240

Note that a single stat point will give you +10 to health, so if you put 124 base stat points into health plus the above territories will give you the platinum achievement. Not sure what the starting value of health was.
Last edited by Ice Pick Ogie; 11-04-2009 at 01:13 PM. Reason: Completed territories to get stat achievements section.
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Old 09-16-2009, 12:38 PM
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Default Strategy
TERRITORY GUIDE: Territory Impacting Classes, Avatar Items and Equipment
The following details the various character classes, items and equipment that can impact how your territories work.

Character Classes:
The following character classes give discounts on territory purchases.
Money Man (5%)
Landlord (15%)
- Class Mission:Take Over a Rival Casino (opens L57) - Obtain Real Estate Negotiator

Avatar Items:
The following avatar items will increase the speed territories payout.
'$' Tattoo - 5% increase in territory cash payout speed.

Equipment:
The following special equipment will impact territories.
Henchman: Real Estate Negotiator - 5% discount on all territories
Henchman: Crooked Accountant - 5% increase in territory cash payout speed.

Note on determining the base territory price if you have discounts (for those that want to help fill in the blanks)
Add up the total discounts you have active (i.e. Landlord = 15% and Negotiator = 5% for a total of 20% discount)
The formula is (Listed Price / (1 - Discount percent)

For example:
Listed Price = 8,000
Total Discounts = 20% = 0.2
(8,000 / (1 - 0.2) = 8,000 / 0.8 = 10,000 base price.


TERRITORY GUIDE: Mission Territory Requirements
The following details the missions that require particular territories for completion.
The number indicated in parentheses is the number required to complete Platinum Mastery of the mission.

Bronx
None
Downtown
Establish a Business s a Front: (3) Storefront
Miami
Hire a Miami Nightclub Promoter: (1) Stripclub
Hire and Train Drug Mules: (1) Drug Lab
Jersey
Dispose of a Car for Insurance Money: (2) Chop Shop
Vegas
None
Chinatown
Start Illegal Pai Gow Hall: (1) Gambling Parlor
Cayman Islands
Launder Money Through a Nightclub (1) Fancy Nightclub - opens at level 105

TERRITORY GUIDE: Character Class Territory Requirements
The following are the territories required to open certain character classes.

Money Man: Owning (4) territories - any
Landlord: Owning (12) territories - any
Trafficker: Owning (4) Old Warehouses: available at level 3
High Roller: Owning (1) Casino: available at level 55
Bagman: Owning (1) High-Rise Residences: available at level 63


TERRITORY GUIDE: Strategy
Best Territory by Category:
At this point the details are not available on all the properties to determine which are the best overall. The ones listed are based on the known information.

Best Income: Fence Operations
Best Energy: Gated Mansion
Best Energy Regeneration: Luxury Condo
Best Health: Ristorante
Best Health Regeneration: Italian Bakery
Best Stamina: Racetrack
Best Stamina Regeneration: Sports Arena
Best Defense: Chop Shop
Best Attack: Meat-Packing Plant
Best Critical Hit: Construction Company

Territory Builds:
The best strategy is user specific, and will be a combination of the enhancements you want for your Mobster combined with the highest available income properties.

I wanted to setup something we can use to display territory builds that help enhance our characters. I'm sure everyone has good ideas for low and high level characters, so post up your ideas.


Build Type: Attacker
Level Req: 55
Territories:
(3) Fancy Nightblub: +40 health, +3% health regen
(3) Casino: +3 stamina, +3% stamina regen
(3) Incinerator: +3% critical hits, +2% attack
(3) Fence Operations: $1,250 per hour

Total Bonuses
Income: $7,188hr
Health: +120 health, +9% health regen
Energy: none
Stamina: +9 stamina, +9% stamina regen
Fight: +9% critical hits, +6% attack
Explanation: The attack build uses a mix to increase health and stamina statistics, while increasing the attack rating and chance for critical hits. It then uses 3 fence ops to jump the hourly income.

Build Type: Best Income Build (Level 46)
Level Req: 46
Territories:
(3) Fence Operations: $1,250 per hour
(3) Tomato Sauce Importer: $975 per hour
(3) Olive Oil Importer: $866 per hour
(3) Wine Importer: $771 per hour

Total Bonuses
Income: $11,586hr
Health: none
Energy: none
Stamina: none
Fight: none
Explanation: The best income build uses the maximum number available for all of the

Increase your mission output and gain...

Increase your mission output and gain by simply clicking on "the ask for help" with every mission that you do. It gives people opportunities to increase their income and exp points as well as it increasing yours also and when your mobbies help you ( you can help 5 times a day) you can get achievement coins for every certain level you reach I think it might have been 10 then 25 then 100 and not sure after that but it will get you 1 favor point every time you get an achievement coin (not just in gold or platinum but also in bronze and silver...so even if you already have a gold or platinum you can still go back and get the bronze without going back to bronze status or loosing your gold or platinum status...you will remain gold or plat and still get the favor point for the bronze or silver achievement...you can get 4 favor points for every coin offered...B, S, G, and platinum)  ...I go to my profile page and look at my coins just to see what i need to get to the next level...sometimes its just buying a couple of properties of something like that (after you sell something else so you can get ther..then you can go back and buy your old stuff again..I know it seems like a lot of pain for 1 favor point but if you are on the upper level of the competetive latter you will want everything (Bronze, Silver, Gold, and Platinum favor points and coins) and have them all Platinum some day. I am such a competitive Type A That I went back and created a new Mobbie so I can get the platinum in max levels in one day  and got the 15 levels but soon realized it takes 25 levels to get platinum..I thought it was 15...so now one more time,,so I can get a full platinum level..on every medallion. This time I will do it right and stash all my medallions and buy me 20-30 police badges and do my Hit-man requirements early while I still can ..because LET ME TELL YOU IF YOU WAIT UNTIL LEVEL 60+ IT WILL BE ALMOST IMPOSSIBLE. One more thing wait at least 20-30 days before you start the attacking or bounty hunting and send your self all the toys you can get in one day and follow the Mini-Bible in one of my Googel-docs..it will show you what to buy and build up to be very strong to get the job done and how to increase your strength for when the retals come and trust me they will come...but if you rationalize with them and let them know that the battle is not between you and themt...but rather them and the person who put out the hit and that you were just doing  (what your profession called on you to do...Hit people, and that you are a hit person that's what you get paid to do) generally they will accept that and leave you alone and chase the person who put out the contract. So back to getting yourself prepared for the game...WAIT no matter what your desire or drive is...you will thank me latter..when you attack a level 56 or 73 and take them out and you are a level 31..it can and has and will happen again...so everyday you collect you 50 gifts and start building you strength (which you can see when you go to the equipment page and look at the top just below the gift you can buy using favor points and you will see numbers like 1455 offense and 1245 defense ..and so one for each city.You will see it grow everyday while you add stuff to your stash..I have a philosophy of at least 100 of everything (this will definitely take much more time than 30 days) but it will definitely make you one badass. So 20-30 days of building..vests, energies, police badges, knives, guns, cars, inside men. etc...build ...build...build. and you will be thankful later whn a level 56 retaliates on you a level 32 and loses 2 out of 3 hits because you knew that a strong Defense is the way to win. Anyway..stick to this build philosophy then when it is time for you to go and start kicking ass you will be a level 25...who tried to stay a level 25 until and bet all his stuff in a row...and when he did come out he would literally attack people twice and Ice them by accident (so he got his 100 hits needed for the One Man Army achievement without even trying) and when people would retaliate...he got to the 80 defenses for defender before he got his 20 bounties for hit man...because you will be BAD. So slow to attack and quick to build that the key to badness.